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Posts Tagged ‘WiiWare’

Take A Nostalgic Trip Down To "Retro City"

The road to Retro City Rampage‘s release has been a long and strenuous one. Originally supposed to be a de-make of the Grand Theft Auto series called “Grand Theftendo” Brian Provinciano’s brainchild started taking another form after he wanted to make it more original, not just a parody of Rockstar’s beloved series. Instead he took elements from games, cartoons, and movies he loved as a child and inserted them into the main storyline. What was just a mere send-up of a modern-day classic was now a super-parody, filled with jokes found in every crevice of the game. Retro City Rampage is also one of the best love letters to gamers since Polytron’s Fez.

In Retro City Rampage players take control of Player, a guy who’s the opposite of a goodie little two-shoes that helps the evil Jester pull off a massive bank heist. After the Jester accidentally blows up the bus with the loot, Player finds himself being chased by every hero and police officer in town. Soon he steals a time machine, kills Michael J. Fox, and meets Doc, who is tricked by Player into fixing the time machine for his own personal gain.

Click here to read the full review!

You’re Gonna Lose Your Mind In “Retro City”

We’ve all heard about the long-in-development Retro City Rampage, the 8-bit-styled open world game with a heart as big as its funny bone. At E3 this year at the D3 Publisher booth gamers were able to finally go hands-on with it, and what a hilarious romp it turned out to be.

Players control a character named Player, who becomes a criminal under the leadership of the Jester. Your first mission has you help the Jester with a “cliched” bank robbery, which involves taking out cops, running over pedestrians, and stealing the cash from a swimming pool filled with coins in the vault. Unfortunately things don’t go the way things should, as most of your men are taken out before the mission even begins in the most hilarious ways possibles.

Soon after you rob the bank, you are forced to drive through a busy street, which then becomes too impossible to drive through. The Jester then gives you the gift of magic shoes that help you run faster, which you use to cross the street in order to push initiate the Walk signal on the other side. Sadly the bus drivers of Theftropolis City aren’t so kind to let you through, so the Jester instead takes out all the buses with his rocket launcher, including the one that had your stolen loot.

You are then forced to run from the cops on foot, and it gets worse from there. Characters that look conspicuously like Ninja Turtles, the A-Team, and even those two dudes from Contra get caught up in the chase, and things look grim for Player. All of a sudden two teenagers in a time-travelling phone booth appear, and you kick them and their friends out and escape via the time-space continuum. Player then goes back three years into the past. The phone booth gets busted, and you are soon met up with a crazed doc in a DeLorean.

If that last paragraph does not convince you of the awesomeness that is Retro City Rampage, then I don’t know what else to say. Yes, it seems like a nostalgia overkill, but that’s the point of this game. If you were to quickly describe Retro City Rampage, think what would happen if the Zucker Brothers were given the chance to do a Grand Theft Auto parody. The references are everywhere, and if you don’t get one joke you’ll only have to wait a moment for another one to pop out to give you a smile.

The full version of Retro City Rampage will contain over fifty mission, thirty challenges, six playable characters, more than twenty-five weapons to raise anarchy with, forty vehicles to drive around, and much more. While no official release date has been announced, the folks at D3 Publisher have assured me that it would be out very soon on Xbox Live Arcade, PSN, WiiWare, PS Vita, and even PC via Steam. Players can expect some great old-school gaming, tons of cool homages, and so many laughs that you may need an oxygen tank at arm’s length ready to help catch your breath.

Episode LXXXVII: If It Walks Like An Asshole, And It Talks Like An Asshole, Then It Must Be Phil Collins!

The Bastards bring you another fun-filled episode that is sure to turn your frown upside-down.

This week King Baby Duck looks at the demos for Rage of the Gladiator, Dragon Age 2 and Marvel Pinball, and he & Blueonic give opposite viewpoints on the sports demos Major League Baseball 2K11 and Top Spin 4. Plus Blueonic shares his excitement about Mortal Kombat and the ultimate edition of Duke Nukem Forever, and his dismay over the fact that he has to miss out on the fun at PAX East this year. Next Anvil & Mr. Cuse share the sports duties, covering the biggest news from this past week.

Anvil reviews I Am Number Four, Blueonic gives his thoughts on Where In The World is Osama Bin Laden and the B3 crew compare their Oscar picks with their winners. Mr. Cuse shares his opinion on the funk album Inner City Sounds, and the gang end it all with a couple of Oh For Fuck’s Sakes!, one dealing with the MBTA (again!) and the other with filthy protesters.

So what are you waiting for? Click on the link here for Episode 87: If It Walks Like An Asshole, And It Talks Like An Asshole, Then It Must Be Phil Collins!

Episode LXXXV: We Gotta Go Back In Time, Marty!!!

The Bastards are all about “The Power of Love.”

This week the B3 crew share their thoughts on this year’s Grammy winners, King Baby Duck talks about Fistful of Mercy and Mr. Cuse gives a hip hop recommendation in the form of Madcon. Blueonic brings his opinion on the new demo for Moto GP 10/11, and King Baby Duck looks at the demos for LIT, Chronos Twins DX, Chick Chick Boom, Killzone 3, Back To The Future: Episode One and Hard Corps: Uprising. Finally Anvil and Mr. Cuse share sports duties.

The videocast:

Episode LXXXII: And The Oscar Goes To…Chuck Norris!

And if he were nominated, he’d make sure he’d sweep the ceremonies…with his roundhouse kick!

This week the Bastards do everything they can to piss off Glee creator Ryan Murphy, siding with Kings of Leon on why he’s such a bitch. King Baby Duck reviews the demos for the WiiWare games Furry Legends and Fish ‘Em All, he and Blueonic share their thoughts on the Crysis 2 multiplayer demo, and the Duck goes gaga over the demo for Bulletstorm and somewhat shrugs off the PS3 remake of Dead Space: Extraction. Anvil and Nenya give their take on the world of sports, Anvil takes a look at The Mechanic and the B3 crew give their picks for this year’s Oscar Nominations.

Episode LXXX: The Green Hornet Ships Up To Boston

With Blueonic knocked on his ass by a nasty cold King Baby Duck and Anvil do what it takes to conjure up a worthy show.

This week the B3 crew discuss the new movie The Green Hornet, and Anvil gives his weekly sports update. King Baby Duck reviews the games ilomilo and Raskulls, previews Epic Mickey and shares his thoughts on the demos for Art of Balance and Faery: Legends of Avalon. Anvil gives his thoughts on the new Xbox game Cabela’s Dangerous Hunts 2011, and the Bastards give their reasons why the art of trash talking has gone down the toilet.

Episode LXXIX: Too Many Games Spoil The Console

Blueonic is back in a brand-new episode!

This week the B3 crew discuss the week in sports and so many game demos that we can’t list them all! (Okay, we’ll try: Robox, Max & The Magic Marker, Dead Space 2, Alien Breed 2: Impact, Risk Factions, LittleBigPlanet 2, Blokus, Microbot AND Ricochet HD! Holy fuck, that is a lot!) Also Blueonic reviews Little Fockers, King Baby Duck gives his thoughts on True Grit and Anvil explains why he thought Black Swan sucked.

The webcast:

"Frobot" Gets Down With His Bad Self!

One of the highlights of this past year’s PAX East was trying out the still-in development Frobot from Fugazo (a company more known for its online titles). Its blend of Wii Tanks and classic Zelda (two titles that the game’s creators took heavy inspiration from) made it one downloadable title that Wii owners should’ve put on their must-own list. At the time there were still a couple kinks noticeable in Frobot (not reading the Wiimote in some places, aiming a bit difficult), but after playing the full version of the game it’s easy to say that they not just fixed the kinks but also made Frobot one of the year’s best WiiWare titles.

With a premise right out of a blaxploitation film the game follows the smack-talking title character as he rescues his robotic girlfriends (or “ho-bots,” as I called them) and take down the evil Botblocker Corporation, using any means necessary to “choke a bot.” Players also use Frobot’s special moves to solve puzzles, shoot up evil robots and maneuver through the levels to safety. Some puzzles will be fairly easy, whereas others will require some Black Dynamite-inspired sleuthing. You can even have the afro-sporting android do a little dance just for the hell of it, which proves to be entertaining thanks to the proper disco funk music playing in the background.

In the beginning you start out with all your weapons, ranging from a simple blaster to exploding disco balls, but once your girls get kidnapped you lose everything except the energy blast and remote mine. At first it would seem that you’ll be walking on a difficult path to begin with, but fortunately the levels are catered to what you currently have on your person (or robot, if you wanted to get technical). What’s also good is that while there are many challenges to take into in each level, the tasks never reach the feeling of frustration; in fact once you take the time to defeat all the evil bots on the screen it gives your brain the proper focus needed to solve the puzzles quicker. Each level ends when you charge up the warp pad, which could use between one and three power-ups to initiate it.

Frobot is split into four worlds with five levels each, all of them ending with a boss battle. I had issue with the boss battles as I found them to be too easy. While there’s a slice of challenge in them once you figure out secret behind how to defeat the vile jive turkey it no longer showcases a true test of brains and hand-eye coordination. Of course the final final boss battle is a worthy challenge, and might take a while to figure out how to fully beat the game.

Controlling Frobot throughout the levels is fairly easy, and once you regain the Robo Hustle (a quick speed boost) you’ll be able to roll past enemies with little worry. Aiming and shooting your weapons is also simple to figure out, although there may be times where you’ll accidentally press the A-button and accidentally blow yourself up with a rocket when you really wanted to use a regular energy blast to deal some pain on your villains. Switching weapons, too, is easy as 1-2-3, as you use the D-pad to choose whether you want to use your Dynomine or the disco-balled Jive Stalker.

For a first-time title for Fugazo Frobot looks pretty good. Granted it’s not the sexiest-looking WiiWare title to date, but for the most part its cartoonish yet groovy graphics fit well with the world of this boogie bot. Props also must be given to its story writers, which featured some of the funniest lines you’ll read all year. (Shame there’s no voice acting, as I could easily picture Michael Jai White playing the title character.) The funky music also works, but at times can be a little repetitive.

The regular story mode may take you about four hours to defeat, but its multiplayer mode will add a few more hours of fun gameplay with friends; where you will battle it out with up to three others to see who is the last bot standing. If you don’t have many Wii loving friends then you might feel shafted by the short story mode, but if you do then you’ll feel the gaming love that is coming off of this game. There’s also fun in going back to the past levels and trying to beat your previous times, as well as looking for hidden items and afro power picks. In short: Frobot brings a good funk to the Wii console.


  • Challenging, frustration-free puzzles
  • Simple control scheme
  • Funny dialogue, clever writing


  • Story mode is kinda short
  • Boss battles are too easy
  • Music gets old quickly


With the world of WiiWare suffering something of a dry spell it’s good to finally see a game like Frobot make its way to the console. It’s fun, easy and filled with plenty of good laughs, and while it may be a bit too short for its own good Frobot has proven itself worthy of being considered this year’s best downloadable title on the Wii. So what are you waiting for? Shake your mammer-jammer and groove out with the baddest robot since the Kwanzaa-bot made his debut on Futurama.

FINAL GRADE: 8.4 (out of 10)

Episode LXXVI: Christmas With The Bastards

King Baby Duck & Anvil bring you the least holiday-filled holiday program ever!

This week two of the main B3 members chat about Trans-Siberian Orchestra, and share their thoughts on the new inductees to the Rock & Roll Hall of Fame. Anvil gives his weekly sports report, and the duo review the demos for Quake Arena Arcade, X-Men Arcade and Lilt Line. Finally Anvil reviews the films Across The Line and American Pie: The Book of Live, and end with a tribute to the late Blake Edwards.

Episode LXXV: That Tumor Is Such A Killjoy!

With Blueonic out for the week, Nenya steps in and fills his big shoes.

This week the B3 crew share their thoughts on the new My Chemical Romance album Danger Days: The True Lives of the Fabulous Killjoys, and Anvil & Nenya give their take in the week of sports. Demos of Fluidity and Super Scribblenauts are looked at, and King Baby Duck puts the free Xbox 360 games Dorito’s Crash Course and Harms Way under the microscope. Finally the trio reviews the new Jolie/Depp film The Tourist.