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Posts Tagged ‘SEGA’

Episode CLVI: Side Effects May Include Motion Sickness

Take some Dramamine, because it’s time for another episode with the Bastards!

This week King Baby Duck and Blueonic talk about the gripes of having swarms of tourists around the Salem area, and wonder if and when they’ll start getting used to having movies being made around the area. KBD reviews the first episode of Hayate the Combat Butler: Can’t Take My Eyes Off You, and discusses its non-canon elements that make it different from the other anime seasons. The recent film End of Watch is talked about, and Blueonic goes gun crazy with the beta for Medal of Honor: Warfighter. Finally the recent HD remasters of Sonic Adventure 2, Jet Set Radio, and NiGHTS into dreams… are looked at, and Blueonic explains why that spiky blue hedgehog is making him literally feel ill.

Buckle up your seatbelt, because you don’t wanna fall off during the loop-de-loop! It’s Episode 156: Side Effects May Include Motion Sickness!

Sega Classics "Jet Set Radio," "NiGHTS" Return In HD Fashion

When one looks back at the games of yore many memories of fun, bedazzlement, and hearty feelings tend to rush through their minds. Once in a great while we as gamers are given the chance to relive some of those great titles of our youth, sometimes with a nice fresh coat of paint. Sega has been one of those game developers out there who has listened to the call of the fanbase, and for about roughly 72% of the time they respond back with something everyone can clamor over about.

Within these past couple months they have given Sega fans the chance to return to two beloved classics: Jet Set Radio and NiGHTS into Dreams…, with giving players a beacon of hope that the success of these rereleases will drive forward a return to these franchises with new games in the future. Restored in glorious HD both games give a reminder to older fans of how far along we’ve come since their first release, as well as showcase to newcomers where the gaming revolution first started. Unfortunately despite being classics, we are also reintroduced to some of the flaws of these titles, but more on that later.

Click here to read the full review!

Cartoony Gore Will Have You Shouting "Hell Yeah!"

Sometimes even demons need some downtime; it’s when they’re caught in the act when things go south. Arkedo Studio’s Hell Yeah! Wrath of the Dead Rabbit shows exactly what happens when you screw with the leader of Hell and his alone time with his ducky.

Hell Yeah! follows the demon bunny Prince Ash as he sets off on a quest of vengeance. Scandalous pictures are posted of Ash in a time of vulnerability, and after the newspapers label him a “pussy” the leader of Hell decides to kill every demon who saw the pictures, including the person behind the lens. Ash travels through every depth of the underworld, leaving a trail of blood and carnage for some other guy to clean up after.

Click here to read the full article!

Go Home Joel Schumacher: A Boston FIG 2012 Podcast Special!

The first annual Boston Festival of Indie Games has come and gone, leaving behind a sign of success with a mixture of classic con funk!

In a special Podcast episode the B3 crew chats with three developers of some fantastic indie games. First King Baby Duck talks with Alex Schwartz and Kate Mann of Owlchemy Labs about Jack Lumber, a game that’s perfect for those who hate trees, but love woodland creatures and their grandma! Next Blueonic interviews Ben Shippee of Electric Coffee Games, whose title Photons takes the sheer feeling of darkness and makes it scary as hell! Finally KBD yucks it up with Fire Hose Games’ Eitan Glinert about Go Home Dinosaurs, a game that will explain how the giant reptiles really died out!

It’s short, sweet, and above all edutaining! (Yes, we know that’s not really a word!) It’s Go Home Joel Schumacher: A Boston FIG 2012 Podcast Special!

BOSTON FIG 2012 | Kill Maniacal Trees In "Jack Lumber"

Trees are evil, and Owlchemy Labs wants to help you destroy them!

In their new game Jack Lumber (available now on iOS) you play at the title character as you chop up those wooden blocks of destruction. Jack has a personal vendetta against the likes of those Redwoods and Spruces: a tree killed his grandma, running away from the scene as he screamed for vengeance.

Jack Lumber is set up similar to that of Fruit Ninja: you slice up the blocks of wood with your finger as they are thrown up onto the screen. However there are many differences between the two games. Here in Jack Lumber you need to slice with the grain in order to chop the wood into tiny pieces. You also pause time at a proper moment, and are given a specific time limit to chop up all the pieces of wood. Just make sure not to lift your finger, or else the time limit ends. Don’t slice the animals, either, even if it looks enticing.

There are different shapes and styles of the wood that you need to cut though, as well. Case in point there is a kind of wood that is shaped like an L, so you need to drag your finger along with it in order to slice it. Some wood needs to be cut through a few times to fully chop it, while other kinds might have a frozen block of ice surrounding it that needs to be fully picked at before being destroyed. Fortunately there are also some styles of wood that will help with your gameplay, such as kinds that will slow down the time limit and even hunks of maple syrup to get the wood all sticky.

After playing the ten-minute demo I can see that  Jack Lumber looks to be a fun title that’s anything but wooden. Filled to the brim with hilarity and tons of things that tree-haters love Jack Lumber will give iPhone and iPad owners many hours of brawny gameplay and rugged excitement. Just be sure to get your flannel on before going through that wicked forest!

SEGA Announces Release Date for “NiGHTS” & “Sonic Adventure 2″ Remakes

Next month SEGA fans everywhere will be able to go hands-on with two HD remakes of their beloved titles.

SEGA of America and SEGA of Europe have announced that both NiGHTS into dreams… and Sonic Adventure 2 will both be available on October 2 on PSN for $9.99, and on Xbox Live Arcade for 800 MSP. Fans will also be able to enhance their Sonic Adventure 2 experience with Battle Mode DLC for an additional $3.00/240 MSP, which includes more maps and characters from the Gamecube version of the title (including the popular Chao Karate). An added bonus for NiGHTS into dreams… includes free access to the 1996 holiday-themed expansion, Christmas NiGHTS, previously only available through a Saturn holiday bundle or special game & magazine promotions.

For more information on the upcoming NiGHTS into dreams… and Sonic Adventure 2 HD remakes, visit SEGA’s official website.

Episode CLIV: Wii U! Wii U! Here Come The Boom-Boom-Boom!

It’s a full-on Wii U coverage episode of B3, and the King invites a few friends in on the festivities!

This week King Baby Duck talks about the major screw-up he made about a program he did with Blueonic, but all turns to smiles when Issues Guy and JC Sergeant get pumped about the latest news about Nintendo’s newest system. Hear their thoughts on the launch titles, the hardware, and what they’d like to see happening on the Wii U.

The fun and insanity is right here and now on Episode 154: Wii U! Wii U! Here Come The Boom-Boom-Boom!

‘Project X Zone’ is a Crossover with a Massive Character List!

There have been quite a few video game crossovers in the past 2 years, but they can’t compare to Project X Zone, an action strategy game jointly brought to you by Capcom, Namco, and Sega…   Read more of this article on EGMNow’s Electric Sista Hood page

SEGA Announces “NiGHTS” Remake

One of the best titles on Sega Saturn is coming back in a big way!

The American and European offices at SEGA today announced that an HD remake of the beloved NiGHTS into dreams… will be coming to Xbox Live Arcade, PSN, and PC download this fall. First released in 1996, NiGHTS was widely regarded for its beautiful graphics, innovative 3D gameplay, and usage of a control scheme not seen during that time period.

Click here for the full story!

Step Inside "The Cave" Of Puzzling Hilarity

Double Fine is one company to never worry about when it comes to trying something different, whether it’s combining action gaming with RTS elements (Brutal Legend) or making an adventure game starring matryoshka dolls (Stacking). For their next venture Double Fine has hired the legendary Ron Gilbert, whose work in Maniac Mansion and the original Monkey Island series is renowned for its combination of unique gameplay mechanics with highly entertaining storytelling. When the two forces combined they created The Cave, a side-scrolling adventure game that promises to challenge your brain and tickle your funny bone at the same time.

At E3 this year the folks at Double Fine held a closed-doors demonstration of this new game. The Cave will have you be able to take control of seven characters, each with their own unique traits and personality. During your play-through you will have the chance to be three of these characters at a time, as you will be able to switch back and forth between the trio in order to solve puzzles and reach areas that the other characters can’t get to. As you will only control three at a time this will mean that you will be able to go through the storyline at least three times with different characters, but do not let that discourage you. What makes The Cave cool is that the areas of this specific cave you visit will be determined by who you’re playing as, meaning that you’ll be able to visit new places if you play as different characters. The game also has co-op mode, meaning that two of your friends can join in on the fun whenever they want.

Click here to read the full article!