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Posts Tagged ‘Luigi’s Mansion’

Fun For All Ages To Be Had At "Nintendo Land"

The last thing shown during Nintendo’s Press Conference was something that would bring the core and casual gamers alike together in one fun place: Nintendo Land. Composed of twelve mini-games that can be played by up to five people Nintendo Land features all the classic Nintendo characters under one roof in different styles of gameplay. At E3 I was able to go head-to-head with other players on the five mini-games being shown on the floor.

The first mini-game to be shown was The Legend of Zelda: Battle Quest, a rail-influenced game where up to four players travel on a Link-like quest to vanquish the village of boss hogs and other evil spirits. Three players will use the Wiimote as their swords, which will be used to slice opposing forces and block on-going attacks. The fourth player, on the other hand, will use the Gamepad as a bow and arrow system to take out enemies too high up for the swordsmen to reach. There is a catch, though: all four players share the same lifeline, so if one dies it’s game over. Players will also collect coins and hearts throughout the level, though the usage for the coins wasn’t revealed during the demo.

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Episode CV: The Elite Gamers Of The Benevolent Press

What’s better than have the Issues Program dudes show up to talk about the first half-year in gaming? How about having pro gamer, reviewer and model Raychul Moore joining the roundtable?

In a special episode the Bastards welcome Issues Guy, JC Sergeant and Raychul Moore to the program, as they dissect the current goings-on in the gaming world. Find out which games have already made it to their best-of 2011 list, and which upcoming titles they’re looking forward to most. Plus the gang chimes in on the true nature and style of Duke Nukem Forever, and figure out if L.A. Noire is a title that deserves to be on the pedestal that other gaming sites seem to put them on.

It’s all right here on this super-sized episode of the Boston Bastard Brigade. It’s Episode 105: The Elite Gamers Of The Benevolent Press!

Episode XCVIII: The E3 Hangover

Still groggy from LA the King returns with Anvil and Mr. Cuse by his side.

This week King Baby Duck reveals his top ten picks from this year’s E3 Expo, and Anvil shares his thoughts on the debut performance from Contemporarily Out of Order. The trio look at the film The Hangover Part Two, Mr. Cuse reviews Water For Elephants and Midnight In Paris and Anvil & KBD give their reasons why X-Men: First Class might be the best prequel ever made. Plus Anvil quickly looks at Just Go With It and River of Darkness, and throws a plug in for the folks at Cage Titans Fighting Championship.

It’s all packaged here in Episode 98: The E3 Hangover.

Luigi’s Haunted Happenings Return, And The "Mario Kart" Rolls On!

As we left the Nintendo presser there were booths set up outside for audience members to try out some of their upcoming 3DS titles. Before the doors officially opened at E3 I was able to get my hands on two of those titles: Luigi’s Mansion 2 and Mario Kart 3DS.

The sequel to the Gamecube flagship title, Luigi’s Mansion 2 has you taking on various mansions instead of the just-one like in the previous installment. Professor E. Gadd still acts as your advisor, as you take Nintendo’s famous brother around the mansions to exterminate the creatures that haunt it, ranging from the average ghosts to even things of the physical undead.

In the demo I tried I was able to tackle four ghosts that were haunting the vicinity. Like in the first one you use your flashlight to stun the ghosts before you use the vacuum to suck them up. Unlike in the first game there is an option to zap the ghosts in order to suck them up quicker, a peripheral that will most definitely help out when you encounter the boss battles.

The graphics in Luigi’s Mansion 2 were on-par with its Gamecube sibling, and the 3D aspect of the game was put into good use, with ghosts and various objects popping right out at you. Controlling the game was as simple as I can remember, and I had no issue in regards to aiming and moving around. No word yet if Mario will be seen in this game, or if King Boo will be the main antagonist of the game. Whatever the case may be Luigi’s Mansion 2 is looking to be one hell of a sequel.

Mario Kart 3DS, on the other hand, is bringing a whole new twist to the exciting franchise. While the core gameplay is the same there are new and fun aspects that will make your wheels spin. During some of the levels you will be able to fly using the hang-glider peripheral and swim underwater as your vehicle transforms itself into a mini-sub. Also back is the ability to customize your vehicles in any way you’d like, ranging from body-type and engine to how your wheels look.

Mario Kart looks almost as good on the 3DS as it does on the Wii, and its 3D elements are stunning. When you are flying in the air in the game it is almost as if you can just touch the vehicle and the hang-glider. While I’m used to playing the Wii version of Mario Kart it only took a couple seconds to figure out which button does what. I have yet to master the supercharged start, but with a few practice runs I think I will be able to do it.

Both Luigi’s Mansion 2 and Mario Kart 3DS are due later this year, and from the looks of what I’ve played thus far we are in for two wild and fun treats.