The Land of ESH

Log OutLog In

Posts Tagged ‘Gotham City Impostors’

Episode CXLVIII: Gaming Resistance Is Futile!!!

It’s another super-sized Podcast episode. All gaming, some tangents! Plus the Issues Guy joins in on the fun!

This week the B3 Crew and Issues Guy share their most favorite and least-favorite games of 2012 so far. Other discussions include how Call of Duty should better itself in the near-future, what Nintendo needs to do to get gamers to buy the WiiU, and predictions on what the next big game will be for the second half of the year are thrown around.

It’s long, it’s crazy, but it will fill your belly with laughter! It’s Episode 148: Gaming Resistance Is Futile!!!

Episode CXXIX: Even Twinkies Can’t Decay

Have yourself a good Valentine’s Day? Who cares?! It’s a brand-new episode that will cure all your heartache!

This week the B3 crew looks at the demos for Mass Effect 3 and Binary Domain, Blueonic shares his take on Warp and Gotham City Impostors, and King Baby Duck and Saignement gripe about the beta for Starhawk. The movies Ghost Rider: Spirit of Vengeance and This Means War are reviewed, and Anvil touches on the retirement of Tim Wakefield in this week’s sports segment.

No need for any finger-painting in this one! It’s Episode 129: Even Twinkies Can’t Decay!

Episode CXXVII: "Don’t Pay Attention To Us! We’re Mormons!"

Our Bastette-In-Training returns for an all-new episode!

This week the B3 crew looks at the week in sports, including a final wrap-up before Super Bowl Sunday (since this was recorded the Saturday before the game). The new movie Chronicle is reviewed, Saignement tries her hardest to forget Underworld: Awakening, and King Baby Duck gets riled up when the best movie of 2011 gets screwed over at this year’s Oscar nominations. Finally the demos for Twisted Metal, Syndicate, Gotham City Impostors, Happy Action Theater, and Rhythm Heaven are looked at, and Saignement shares her initial thoughts on Final Fantasy XIII-2 and Soul Calibur V.

A lot to discuss, and it all fits into place. It’s Episode 127: “Don’t Pay Attention To Us! We’re Mormons!” (You’ll have to see Chronicle to know the meaning behind today’s title.)

Gotham Taken Over By Enthusiastic "Impostors"

While many eyes were focused on Batman: Arkham City another Caped Crusader-based title was showing its big guns at the Warner Bros. booth. Gotham City Impostors, an upcoming PSN/XBLA release, takes a mixture of ideas from Detective Comics, The Dark Knight film and some original pizazz that made this multiplayer demo at E3 one fun experience.

At the demo table six players are split into two teams: the Bats and the Jokerz. Each player has the ability to choose what sort of character they want to be, ranging from snipers to your usual defensemen (the latter of which I played). We were given the task to grab a battery that is supposed to power up something for your team, while the other side tries to steal it to prevent that from happening. (While I don’t quite remember what the machine does, I do recall it exploding in some sort of fashion.) While my team lost in the long run I found a lot of fun elements to the game.

Gotham City Impostors has a online multiplayer setup similar to that of both Team Fortress 2 and Monday Night Combat. Not only does the game host different classes of combatants, but also a wide foray of weapon customization, strange tools and gadgets, and costume development. You can also earn points and unlock different upgrades for your character that will help you along your way into battle. Another thing I noticed in the game is that each character has a little something special given to them to add a little extra oomph. (For my defense character I was given the power to glide after bouncing off trampolines or flying up from air vents.)

While there was quite a lot to take in regarding this play-through of Gotham City Impostors there is still little known about what to expect in this game as a whole. For one thing it has yet to be revealed if there will be a single-player campaign mode on top of the multiplayer experience. (The folks at the Warner Bros. table were very hush-hush regarding that matter, so there’s a chance that an announcement dealing with a single-player experience will be announced in the somewhat distant future.) A 2012 release date will give the folks at Monolith Productions plenty of time to sort out and create any more additions to Gotham City Impostors. From what was seen today at the booth, however, there should be little to worry the developers regarding bringing forth a quality Dark Knight-based title.