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Posts Tagged ‘Back to the Future’

The Dead Walk, the Living Play

Zombies and video games tend to go together like peanut butter and jelly.  With most games involving the living dead, you spend a great deal of time mowing as many of the ghouls down as possible, until Telltale steps into the scene with The Walking Dead.  Based on the popular comic book and TV series, […]

Episode CV: The Elite Gamers Of The Benevolent Press

What’s better than have the Issues Program dudes show up to talk about the first half-year in gaming? How about having pro gamer, reviewer and model Raychul Moore joining the roundtable?

In a special episode the Bastards welcome Issues Guy, JC Sergeant and Raychul Moore to the program, as they dissect the current goings-on in the gaming world. Find out which games have already made it to their best-of 2011 list, and which upcoming titles they’re looking forward to most. Plus the gang chimes in on the true nature and style of Duke Nukem Forever, and figure out if L.A. Noire is a title that deserves to be on the pedestal that other gaming sites seem to put them on.

It’s all right here on this super-sized episode of the Boston Bastard Brigade. It’s Episode 105: The Elite Gamers Of The Benevolent Press!

No Roads Required for Back to the Future Game

Last December, I forked out twenty big ones to Telltale Games with the promise that I would be getting treated to a new adventure in the Back to the Future universe.  Eight months later, the series of episodes promised me have come to an end.  As an avid fan of the movie trilogy I was terrified that this game would tarnish the good name of the franchise, but ever hopeful that it would live up to it.  I’m glad to say that as the credits rolled, I thought truly felt as though I had just finished watching Back to the Future: Part 4.

From the vocal stylings of A.J. Locascio as a very convincing Marty McFly to the excellently crafted story, with throwbacks and fan service galore, Back to the Future: The Game felt like it belonged in the universe.  Filling a great missing chunk in the timeline of the movies, you go back to when Doc Brown was a teenager to rescue his older self from jail.  After solving that small problem, the joys of time traveling surface once again for Marty as timelines start getting messed up all over the place.  If this sounds familiar to you, then you are clearly a fan and if you are a fan of the series, then I would be remiss if I didn’t recommend that you go and download this game immediately.


That being said, while it is a fantastic gift to Back to the Future fans, this game may not be for everyone.  Even distracted by my love for the films, I can tell that the difficulty is rather low.  Most of the areas in the game are rather small and only once or twice in the entire five game series did I get stuck for more than ten minutes.  While this definitely kept everything flowing, for those of you looking for a challenge, this is not that game.  At the risk of nitpicking, the lip-synching rarely ever looked correct, but it was certainly not a deal-breaker.  While most of the episodes had plenty of action in them, there were admittedly some parts where pace dropped down a bit, but this was never a bad thing as it allowed for plenty of time for inside jokes and movie references.  Towards the end of the last episode it even got surprisingly self-satirical, but trust me when I say it was in the best way possible.

I have a confession to make, this was the first Telltale subscription that I’ve ever done.  I can honestly say that there is a reason why they’ve kept doing things this way.  It’s almost like seeing that you got that magazine you were looking forward to reading, or that package you forgot you ordered, in the mail whenever an episode began to download.  Each episode being in two-to-three hour chunks also helped to break the game up without burning you out.  After playing this game, I will likely follow with Jurassic Park, just because of how impressed I am with the way it has been handled.


I’ve been trying with all my might to not give away any spoilers while talking about this game, but I’m afraid there is one that I will disclose here.  At the end of the game, after the credits were finished rolling, the words “To Be Continued” flashed up on the screen.  I will be keeping my ear to Telltale’s wall until I hear something about that, but I’m sure we have plenty to look forward to until then with Jurassic Park and The Walking Dead games coming soon.  Now I’ve got to finish up Ocarina of Time 3D, so I’m gonna make like a tree and get out of here!

Telltale Sends Us Back Again

In late December of 2010, when I played part one of Back to the Future: The Game, I had a lot of fun with it as a huge fan of the film series.  Seeing the second episode begin to download was like finding a twenty in my pocket.  Wondering of the possibilities of what to come in this second episode I started it up and was immediately floored.  The episode starts with a bang and has enough twists, turns and throwbacks to keep it going until suddenly you realize you’ve beaten it.

If I had to list one thing that the first episode of Back to the Future: The Game could have improved, it would be pacing.  It started a bit slow and while it did eventually pick up, it could have been a bit more even throughout.  This is an issue not had by its successor.  The story picks up right where the last lets off and hits the ground running.  This fast pace slows from time to time, but never enough to deter you from stopping play.  As the game ended and I got a small taste of what was to come in the third episode, I already couldn’t wait for the next.

The main part of the gameplay remained largely the same this time around.  The puzzles are not particularly difficult, but there is still a degree of excitement when you get something right, more often because of the consequences it has on the characters.  The part of it that still amazes me is how they’ve managed to get me to buy completely into the fact that this is a direct continuation of the original story.  All of the things that happen seem perfectly reasonable and fit right into the mythos.  It even manages to call back to itself by making winks and nods to stuff that happened in the first episode.

By and large, if you’ve played the first episode then you pretty much know what to expect from part two.  If you’ve merely gotten the first episode instead of going for the whole subscription, I highly recommend it, because if the second episode is any indication, the remaining portion will be worth every penny.  Looks like Telltale has a lot up its sleeve lately, so keep your eyes and ears open for the rest of the awesome library they’ve got coming.

Episode LXXXV: We Gotta Go Back In Time, Marty!!!

The Bastards are all about “The Power of Love.”

This week the B3 crew share their thoughts on this year’s Grammy winners, King Baby Duck talks about Fistful of Mercy and Mr. Cuse gives a hip hop recommendation in the form of Madcon. Blueonic brings his opinion on the new demo for Moto GP 10/11, and King Baby Duck looks at the demos for LIT, Chronos Twins DX, Chick Chick Boom, Killzone 3, Back To The Future: Episode One and Hard Corps: Uprising. Finally Anvil and Mr. Cuse share sports duties.

The videocast:

1.21 Gigawatts of Awesome

In my early childhood, my siblings had a lot to do with how my taste in movies was shaped.  One of my favorites, still to this day, is Back to the Future.  When Telltale announced they were going to make a new adventure game that extends the beloved series, I was understandably cautious, but still very excited.  When the game launched in late December, I took the plunge and now I’m in it for the long haul.  How do I feel about my purchase, being a long-time fan of the series?  Read on to find out.

When the game starts up, it immediately plays the short Back to the Future jingle as though it were the beginning of a movie.  It’s enough to make a fan of the series perk their ears up and immediately devote undivided attention to what’s going on.  Back to the Future: The Game is, on the whole, fan service in the best way possible.  Not only does it extend the story in a way that feels believable in that universe, but they put it in a fun, if not a bit simple, package.

Let me just say, with the interest of not ruining the story for everyone out there, that they do address several potential plot holes well.  The only other thing I’d like to state about the story is it’s classic Back to the Future and is, so far, very well done.  The gameplay is much what you would expect from a Telltale point-and-click adventure title.  You travel around Hill Valley as Marty McFly, collecting items and solving puzzles.  It never gets very difficult at all, but that never really mattered to me, because it was so much fun getting to interact with that universe.  At one point, you get to point behind a relative of Biff Tannen and shout “What the hell is that?!”.  I couldn’t help but become completely immersed with those kinds of events.

A.J. Locascio, the voice of Marty McFly in the game, is the official vocal doppelganger for Michael J. Fox.  After about five minutes, I had completely forgotten that Fox wasn’t performing the lines.  The entire cast does an excellent job of bringing the universe to life and making it a believable extension to the series.  One thing that they could work on is the lip syncing.  While it’s clear that the intent was there, the lips just don’t match up with the words coming out the characters mouth.  Usually, this is an issue that bothers me deeply, but in this instance, I was having too much fun to notice.

When it comes down to it, this game is fan service.  If you love the Back to the Future series, then you need to get this game yesterday.  If you are indifferent to or unfamiliar with the series, then you will not get as much out of this particular product.  They’ll be launching a new episode each month until May, so hop aboard and enjoy the ride!  Now I just need to get back to eBay and continue to look for a DeLorean.  One day…  One day…